![]() ![]() This is how we get ants and Terminators people! And yes, AI and No ethical constraints are very, very bad. Diego offers to forget everything the hacker has done, in exchange for a small favour which requires hacking the SHODAN, the artificial intelligence of the Citadel station known as SHODAN and turning off all ethical constraints. The hacker is Taken before Edward Diego, a TriOptimum executive, and all-around slime ball. They’re brought to Citadel Station, a technologically advanced space station owned by the TriOptimum Corporation, that deals with all manner of pioneering scientific projects. Set in the year 2072, our nameless protagonist is caught attempting to steal blueprints for a highly advanced upgrade. This is fine by me as the original story was quite neat, giving us gamers back then a captivating setting, story, and antagonist. By sticking to 100% to the original framework of the game, including all enemy placements, tasks/objectives, puzzles and of course, the often-nightmarish maze-like layout of the game world.Įverything from the original is kept in this remake, with next to nothing being changed. And this is why Nightdive Studio decided to bring the 1994 techno, sci-fi adventure game to a new generation, in the purest way possible. It is indeed a highly influential series in one way or another. And while System Shock 3 is meant to be in production (possibly), back in 2008, there was meant to be a System Shock 3 which soon became the foundation for Dead Space. ![]() Since then, it has had one main sequel, which differed much from the original game, yet laid down the foundation for many other immersive sims, including Bioshock and PREY. It was bold, it was cool, it was revolutionary and totally 90s. System Shock, which was originally meant to be an Ultima Underworld sequel, decided to take a plunge into the Sci-fi genre, but instead of fighting demons from Hell, pushed forth into the Immersive Sim subgenre, focusing on labyrinthian world design, complex task management, resource management, and high octane combat. DOOM brought about the era of the BOOMER Shooter, featuring 3D worlds, complex level design and more interesting aesthetics. System Shock back upon its original release back in 1994 continued the uprise of the FPS genre, expanding its scope both mechanically and thematically. So, did Nightdive Studios, a company famed for their remasters finally make that bold new leap forward with the System Shock Remake? Read on and find out. While a remake was always possible, bringing such a beloved and elaborate FPS back into the 21st century could also be considered highly risky. ![]() The original was considered a game changer and indeed is held in high esteem to many gamers and critics. That is indeed Nightdive Studio’s remake of the 1994 classic System Shock. But there is one remake which has largely been overlooked, having been in development Hell for quite some time. 2023 is fast becoming the year of remakes, with the likes of Resident Evil 4, Dead Space, and soon joined by Silent Hill 2. ![]()
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